Brook Preloader

Unreleased Fitness Game

About the project

The Objective: Prove that its possible to transform home exercise from a dull activity into an addictive game.

The Result: We developed an early prototype demonstrating specific ways to make exercise fun.

A company who wishes to remain anonymous approached us and was interested in combining Virtual Reality with Home Fitness. They wanted us to build them a prototype with specific gamified exercises, so they can see if the idea was worth pursuing.

They wanted certain movements in the prototype. However, the company did not understand that fast movements in VR could cause motion sickness. Hence, we worked very closely with them to refine the prototype and exercises so they were fun, effective, and ultimately safe.

Once the prototype was completed, we also worked with them to test it on early customers. We expect that they will be reaching out to us again very soon.

Technologies Used: Unity, Unreal Engine, Oculus Quest, Intel Realsense D415

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